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2005-"The Moment of Inspiration" - Creativity
<p>Fully developing a child’s learning and creative path requires many varied opportunities and experiences. Children thrive on challenges and puzzles, because these activities reveal new personal interests and they are also rooted in <em>discovery</em>.</p> <p>The World GreenMech (WGM) contest brings the act of discovery and curiosity out, and turns it into real projects, with fun solutions to problems. The WGM contest is not just the systematic study of mechanics and design. It is also the equally challenging aspects of teamwork and competition.</p> <p><br> WGM was originally inspired by a famous American comic called "Crazy Machine", where the artist would think-up all manner of comically-complex machines, just to perform a simple task like brushing teeth. Immersion in mechanics must be fun for children, and WGM creates a synthesis of teamwork, scientific theory and fun.<br> <br> The first WGM contest was held by Gigo in 2005, to promote creativity and scientific knowledge. Since then, new aspects of design such as Green Energy and aesthetics have been added to make sure children can emerge from their fun as well-rounded and knowledgeable people. The World GreenMech challenge has been received with enthusiasm around the world.</p> </li> <li> <h5>2006-<strong>"DIY” - Learning by doing</strong></h5> <p>Using only Gigo blocks, the first GreenMech invitational contest was held in 2006. Students were asked to design and build devices by themselves, and see how machines and scientific concepts could be applied.</p> </li> <li> <h5>2012-<strong>"Vision” – Foundations for the future</strong></h5> <p>National Taiwan Normal University joined with the World GreenMech competition to develop new avenues of learning, resulting in new Green Energy challenges and devices.</p> </li> <li> <h5>2012-“Integrate” – New alliances</h5> <p>The first World GreenMech contest was held, marking the beginning of a new era in <em>learning through play</em>. Interest in STEAM education was accelerating, with people from all around the world wanting to join the contest. <br> 2012 marked the beginning of an eight-nation alliance, with everyone working together to promote new learning opportunities. By 2014 the alliance had grown to 12 countries.</p> </li> <li> <h5>2015-<strong>"Robotics” – Creative programming</strong></h5> <p>The first Robot For Mission contest was held to develop programming skills and creativity.</p> </li> <li> <h5>2017-<strong>"Education” - Increasing innovative practice</strong></h5> <p>The World Forum For GreenMech Promotion was established in Taichung, Taiwan, with the goal of further promoting creativity and scientific knowledge. Bringing new and more creative concepts to the competition, WGM would go on to make extraordinary steps forward in science education.</p> </li> <li> <h5>2018-<strong>“GMJr” - Basics of design, exploration and experience</strong></h5> <p>The first GreenMech Jr. Competition was held. After witnessing the fun and progress made by older students, younger and younger students wanted to get involve. GMJr. opened up the contest to the middle and lower grades at elementary school. Kindergarteners even had a unique place in the competition to stimulate their interest in STEAM.</p> </li> <li> <h5>2020-<strong>“Leadership” – Be the example, find a creative solution</strong></h5> <p>Cancellation of the in-person WGM event has given us the opportunity to start the new “Creative Dreamers” online activity. Contests can pause, but learning never stops. The WGM organizers remain committed to providing the best opportunities they can for children around the world, so that innovation and creativity continue to grow.</p> </li> <li> <h5>2021-<strong>“Jr Programmer” – Logical fun</strong></h5> <p>Jr. Programmer has now been added to the GreenMech Jr. contest. This means that younger children that are interested in programming and logical thinking join in the contest. The fun of learning, competing, and getting involved in computational problem-solving reaches into younger groups.</p> </li>
GreenMech Contest & Green Energy Principles.
The “2010 Green Energy Applications” project, marked the implementation of GreenMech contest.
World GreenMech Alliance
2012 marked the beginning of an eight-nation alliance, with everyone working together to promote new learning opportunities. By 2014 the alliance had grown to 12 countries.
World GreenMech Committee, China
The 2016, World GreenMech Committee was established.
World Forum For GreenMech Promotion
The 2017,World Forum For GreenMech Promotion was established.
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魯比高堡機器<br><span>Rube Goldberg Mechine</span>
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機關王<br><span>GreenMech</span>
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從Crazy Machine談起:曾獲1948普立茲獎(Pulitzer Prize)的Mr.Reuben Garret LuciusGoldberg是一位美國漫畫家,他曾在報紙上畫過幾幅深具創意的漫畫,引起很大的迴響。這種有趣的設計方法,在外國卻成為大學機械系所或是訓練創意思考的課程,西元1987年起成為美國全國性的比賽Rube Goldberg Machine Contest。第25屆Annual National Rube Goldberg Machine Contest於2012年3月31日於普渡大學(Purdue University)比賽完畢。主題是「膨脹並刺破一個氣球」。
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魯比高堡機器(Rube Goldberg Machine)如果由結果論視之,確實是荒誕不經,往往設計一堆繁複的操作僅只為了削鉛筆或擦窗戶,但是如果從過程論視之,從教育的角度出發,這個設計理念不僅可以活用物理、化學觀念與機械運作原理,還可以訓練思考與解決問題能力,更重要的是創意思考與創造力的培養。
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<p class="text text-justify">(Crazy Machine繪製之機關設計構造插圖 照片來源:維基百科)</p>
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<p class="text text-justify">(Crazy Machine繪製之機關設計構造插圖 照片來源:維基百科)</p>
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<p class="text text-justify mb25">(美國學生參加機關王競賽相關照片 照片來源:美國普渡大學網站)</p>-->
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